Open 3D Engine SurfaceData Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
m_bounds :
SurfaceData::SurfaceDataRegistryEntry
m_entityId :
SurfaceData::SurfaceDataRegistryEntry
m_maxPointsCreatedPerInput :
SurfaceData::SurfaceDataRegistryEntry
m_tags :
SurfaceData::SurfaceDataRegistryEntry
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1.12.0