Open 3D Engine Terrain Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Terrain::ClipmapBounds Member List
This is the complete list of members for
Terrain::ClipmapBounds
, including all inherited members.
ClipmapBounds
()=default (defined in
Terrain::ClipmapBounds
)
Terrain::ClipmapBounds
ClipmapBounds
(const ClipmapBoundsDescriptor &desc) (defined in
Terrain::ClipmapBounds
)
Terrain::ClipmapBounds
explicit
GetCenterInClipmapSpace
() const
Terrain::ClipmapBounds
GetCenterInWorldSpace
() const
Terrain::ClipmapBounds
GetModCenter
() const
Terrain::ClipmapBounds
GetWorldBounds
() const
Terrain::ClipmapBounds
GetWorldSpaceSafeDistance
() const
Terrain::ClipmapBounds
MaxUpdateRegions
Terrain::ClipmapBounds
static
TransformRegion
(AZ::Aabb worldSpaceRegion)
Terrain::ClipmapBounds
TransformRegion
(const AZ::Vector2 &worldSpaceMin, const AZ::Vector2 &worldSpaceMax)
Terrain::ClipmapBounds
TransformRegion
(Aabb2i clipSpaceRegion)
Terrain::ClipmapBounds
UpdateCenter
(const AZ::Vector2 &newCenter, AZ::Aabb *untouchedRegion=nullptr)
Terrain::ClipmapBounds
UpdateCenter
(const Vector2i &newCenter, AZ::Aabb *untouchedRegion=nullptr)
Terrain::ClipmapBounds
~ClipmapBounds
()=default (defined in
Terrain::ClipmapBounds
)
Terrain::ClipmapBounds
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1.9.6