Entities and Prefabs
Entities and prefabs provide the foundation for building projects in Open 3D Engine (O3DE). The topics in this section explain how to create, modify, and use entities and prefabs in your projects.
Tutorial | Description |
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Entity and Prefab Basics | Learn the basics of creating and modifying entities and prefabs. |
Override a Prefab | Learn how to make changes to a single prefab instance. |
Spawn and Despawn a Prefab | Use Script Canvas to create a script that spawns and despawns a prefab. |