This documentation is for a prerelease version of O3DE. Click here to switch to the latest release, or select a version from the dropdown.

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Release Notes for Open 3D Engine 25.05.1

25.05.1 Release Notes

25.05.1 is a maintenance release to fix issues found in the 25.05.0 release. Primarly focused on stability.

Sig-Build

  • Fix an error that prevents installation when the destination path contains spaces.

Sig-Content

  • Fix an error that prevents receving OnActiveViewChanged notification in ScriptCanvas and Lua.
  • Fix a compilation error when using ScriptCanvasNode template.
  • Fix margins of the splash screen when the Editor is started.

Sig-Core

  • Fix several unused variable errors when building the engine with the latest version of MSVC compiler.

Sig-Graphics-Audio

  • Fix an error that appears when GPU does not support Ray-Tracing.
  • Fix a crash when using Vulkan RHI.
  • Fix a crash when using the CubeMap Capture component.

Sig-Platform

  • Update the compatibility with the latest version of Android Studio (Gradle 8.10).
  • Fix an error that prevents building any project when the restricted folder is missing.
  • Fix the use of o3de.sh script from any location.

Sig-Simulation

  • Remove obsolete requirements.txt file from the ROS2 Gem.
  • Fix ROS2FrameComponentInterface that does not work correctly when called from AssetBuilder for URDF and SDF files.
  • Remove unused material slot descriptions from assets in WarehouseAssets and ROS2SampleRobots Gems

Additional notes

  • O3DE 25.05.1 was tested with Microsoft Visual Studio 2022 17.4 (build tools: 19.44.35211) on Windows and Clang 18 on Linux. If you are experiencing compilation errors when building the engine from source, please try to add these exact versions to your current development environment. Then, you can select the suggested compiler version when generating the engine solution for the first time (see Step 3 of the official documentation for Windows or Linux ):
    • Windows
      cmake -B build/windows -S . -G "Visual Studio 17" -T version=14.43
      
    • Linux
      cmake -B build/linux -S . -G "Ninja Multi-Config" -DCMAKE_C_COMPILER=clang-18 -DCMAKE_CXX_COMPILER=clang++-18
      
  • In the next release of O3DE the minimum requirement for CMake will be set to version 3.28.3, in order to support the latest changes under development. If you are using Ubuntu 22.04 LTS (or similar), please consider upgrading your default CMake installation.