This documentation is for a prerelease version of O3DE. Click here to switch to the latest release, or select a version from the dropdown.

Version:

22.05.0 Feature Grid snapshot

The Open 3D Engine (O3DE) feature grid is a record of the state of each feature system within O3DE and its current state of support. The feature grids contained on this page were generated for the 22.05.0 release. For an up-to-date feature grid, see the o3de/community feature grid .

Features are reported via each individual O3DE Special Interest Group (SIG). For more information about each SIG and their responsibilities, see the o3de/community repository on GitHub.

SIG-Build

Build Systems

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Github Pipelines🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
Jenkins Pipelines🟡 Active🟢 Complete🟢 Complete🟢 Stable🔵 In ProgressAll
Installer Builds🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedWindows Linux
Build Failure Analysis🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll
Build Scripts🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll
Build Environments🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
Build Metrics🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll
3rd Party System🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll

Infrastructure

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Jenkins🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll
Github🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
LFS🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
License Scanning🟡 Active🟢 Complete🟢 Complete🔵 In Progress🔵 In ProgressAll

SIG-Content

Frameworks

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
AzToolsFramework🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Lua🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Prefabs
Qt for Python

Editor

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Asset Browser🟡 Active🔵 In-Design⭕ Not Required🟢 Stable🔵 In ProgressWindows Linux MacOS
Framework
Localization
Undo / Redo
Asset Editor🔵 Backlogged🟠 Minimal⭕ Not Required🟢 Stable🔵 In ProgressWindows Linux MacOS

Canvas Tools

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Graph Model🟡 Active🟠 Minimal⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Graph Canvas🟡 Active🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Landscape Canvas🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedWindows Linux MacOS

Project Manager

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Remote Projects🟡 Active🔵 In-Design⭕ Not Required🔵 In Progress🔵 In ProgressWindows Linux
Project versioning🟡 Active🔵 In-Design⭕ Not Required🔵 In Progress🔵 In ProgressWindows Linux
Template Management🟠 Planned❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux
Gem Creation Wizard🟠 Planned❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux
Remote Gems Improvements (URI vs. URL)🟠 Planned❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux
Remote Gems (Initial)🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔵 In ProgressWindows Linux

Scripting

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Expression Evaluation🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Script Canvas🟡 Active🟡 Partial⭕ Not Required🟠 Volatile🔴 Needs TestingWindows Linux MacOS
Script Canvas Developer🟡 Active🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedWindows Linux MacOS
Script Events🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Script Canvas Testing🟢 Complete🟡 Partial⭕ Not Required🟠 Volatile🟢 OptimizedWindows Linux MacOS
Lua Editor🟡 Active🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS

User Interface

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
LyShine (2D Render)🟡 Active🟢 Complete🟢 Complete🟢 Stable🔴 Needs TestingWindows Linux MacOS

Animation

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Animation Playback Control🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Pose Blending🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Animation Syncing🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Motion Events🔵 Backlogged🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingAll
Bone Masking🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Motion Extraction (Root Motion)🟡 Active🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Motion Matching🟡 Active🟡 Partial⭕ Not Required🟡 Experimental🔵 In ProgressAll
Debug Rendering🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Animation Sharing🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Animation Compression🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Multi-threading🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Retargeting🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Inverse Kinematics (IK)🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
LOD🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Blend Tree/State Machine🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Transition Conditions🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Wildcard Conditions🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Debugging Tools (Anim Graph)🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Visual Tools🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Software Skinning (Linear, Dual-Quat)🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
GPU Skinning (Linear, Dual-Quat)🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Morph Target/Facial Animation🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
GPU Accelerated Morphing🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Simulated Objects/Dynamic Bones🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Ragdoll Runtime🟢 Complete🟡 Partial⭕ Not Required🟡 Experimental🔵 In ProgressAll
Cloth Authoring🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Collider Authoring Tools🟡 Active🟡 Partial⭕ Not Required🔵 In Progress🔵 In ProgressAll
Attachments🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Skinned Attachments🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll

World Building

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Terrain🟡 Active🟠 Minimal❌ None🟡 Experimental🟡 Needs OptimizationWindows
Dynamic Vegetation🟢 Complete🟢 Complete🟠 Partial🟢 Stable🟡 Needs OptimizationAll

Viewport

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Manipulators🟡 Active🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Component Mode🟡 Active🟡 Partial⭕ Not Required🔵 In Progress🔴 Needs TestingWindows Linux MacOS
Viewport UI🟡 Active🟠 Minimal⭕ Not Required🔵 In Progress🔴 Needs TestingWindows Linux MacOS
Interaction Model🟡 Active🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedWindows Linux MacOS
Camera🟡 Active🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
View Bookmarks🟡 Active🟠 Minimal⭕ Not Required🟡 Experimental🔴 Needs TestingWindows Linux MacOS
Manipulator Test Framework🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Visibility🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedWindows Linux MacOS
Editor Mode Visual Feedback🟡 Active🟠 Minimal⭕ Not Required🟡 Experimental🔵 In ProgressWindows Linux MacOS

White Box Tool

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Atom Integration🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingAll
Viewport Editing🟡 Active🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Triangulation🔵 Backlogged❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux MacOS
Boolean Operations🔵 Backlogged❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux MacOS
Custom UV Mapping🔵 Backlogged❌ None⭕ Not Required❌ Unproven❌ UnsupportedWindows Linux MacOS

SIG-Core

Core features

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
AzCore🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
AzFramework🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Math libraries🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
SDK Build🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedWindows Linux MacOS
Reflection frameworks🟡 Active🟡 Partial⭕ Not Required🟢 Stable🟡 Needs OptimizationAll
Streaming system🟡 Active🟡 Partial⭕ Not Required🟢 Stable🔵 In ProgressAll
Input system🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟢 OptimizedAll
Logging and tracing🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟡 Needs OptimizationAll
Profiling🟡 Active🟡 Partial⭕ Not Required🟠 Volatile🔵 In ProgressWindows
Optimised standard library🟡 Active🟢 Complete⭕ Not Required🟢 Stable🔵 In ProgressAll

Physics API (minimal, non-backend specific)

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Collision Filtering🟢 Complete🟢 Complete⭕ Not Required🟠 Volatile🔴 Needs Testing
Collision Filtering - Programmable Reserved Bits🔵 Backlogged❌ None
Joints🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs Testing
Rigid Bodies🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs Testing
Multiple Scenes🟢 Complete🟢 Complete⭕ Not Required🟡 Experimental🔴 Needs Testing
Character Controller🟢 Complete🟡 Partial⭕ Not Required🟠 Volatile🔴 Needs Testing
Ragdoll🟢 Complete🟡 Partial⭕ Not Required🟠 Volatile🔴 Needs Testing
Materials🟡 Active🟢 Complete⭕ Not Required🟠 Volatile🔴 Needs Testing
Shapes🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs Testing
Heightfields🟡 Active🟡 Partial⭕ Not Required🟠 Volatile🔴 Needs Testing
Wind🟢 Complete🟢 Complete⭕ Not Required🟡 Experimental🔴 Needs Testing
Scene Queries🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs Testing

Nvidia PhysX Integration

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Ticking🔵 Backlogged🟡 Partial⭕ Not Required🟠 Volatile🔴 Needs TestingAll
Rigid Body Simulation🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟡 Needs OptimizationAll
Continuous Collision Detection (CCD)🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Collision Asset Pipeline🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Convex Decomposition🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Primitive Fitting🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Primitive Colliders🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Asset Colliders🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Shape Colliders🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingAll
Heightfield Colliders🟡 Active🟠 Minimal⭕ Not Required🟠 Volatile🟡 Needs OptimizationAll
Triggers🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Force Regions🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Wind🔵 Backlogged🟡 Partial⭕ Not Required🟡 Experimental🔴 Needs TestingAll
Materials🟡 Active🟢 Complete🟢 Complete🟠 Volatile🔴 Needs TestingAll
Collision Filtering🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Joints🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Articulations🟠 Planned❌ None⭕ Not Required❌ Unproven🔴 Needs TestingAll
Character Controller🟢 Complete🟠 Minimal⭕ Not Required🟠 Volatile🔴 Needs TestingAll
Ragdoll🟡 Active🟡 Partial🟢 Complete🟠 Volatile🔴 Needs TestingAll
Scripting🟢 Complete🟠 Minimal❌ None🟠 Volatile🔴 Needs TestingAll
Scene Queries🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Multi-Scene🔵 Backlogged❌ None⭕ Not Required❌ Unproven🔴 Needs TestingAll
PhysX Visual Debugger Integration🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingWindows
Debug Visualization🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🔴 Needs TestingWindows Linux MacOS
Mesh Simplification❌ Unscheduled

Cloth - NvCloth Integration

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Generic API🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Support for Mesh Components🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔵 In ProgressAll
Support for Actor Components🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔵 In ProgressAll
Mesh Simplification🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Simulation Constraints🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Realtime Editing🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Wind🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Actor Colliders🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
CCD🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Self Collision🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Async Simulation🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Debug Visualization🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🔴 Needs TestingAll
Environmental Collision🔵 Backlogged❌ None
Painting Tool🔵 Backlogged❌ None
LOD🔵 Backlogged❌ None
Mesh Collision🔵 Backlogged❌ None

Destruction - Nvidia Blast Integration

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Authoring/Pipeline🔵 Backlogged🔵 In-Design⭕ Not Required🟡 Experimental🔴 Needs TestingWindows
Geometry Destruction Simulation🟢 Complete🟢 Complete⭕ Not Required🟡 Experimental🔴 Needs TestingWindows
Materials🟡 Active🟢 Complete⭕ Not Required🟡 Experimental🔴 Needs TestingWindows
Scripting🟢 Complete🟠 Minimal⭕ Not Required🟡 Experimental🔴 Needs TestingWindows
Atom Integration🔵 Backlogged🟠 Minimal⭕ Not Required🟡 Experimental🔴 Needs TestingWindows
PhysX Integration🟢 Complete🟢 Complete⭕ Not Required🟡 Experimental🔴 Needs TestingWindows

Vehicles

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Vehicles❌ Unscheduled

Fluids

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Fluids❌ Unscheduled

Soft Bodies

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Soft Bodies❌ Unscheduled

SIG-Graphics-Audio

Features

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Deferred Fog🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 OptimizedAll
Tonemapping🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Direct Lighting / Area Lights🟢 Complete🟢 Complete⭕ Not Required🟢 Stable🟡 Needs OptimizationAll
Meshes🟡 Active🟡 Partial🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Skinned Meshes🟡 Active🟡 Partial🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Eye Adaptation🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Culling🟡 Active🟡 Partial🟢 Complete🔵 In Progress🟡 Needs OptimizationAll
HDR Pipeline🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Shadows🟡 Active🟡 Partial🟢 Complete🔵 In Progress🟡 Needs OptimizationAll
Skybox and Physical Sky🟢 Complete🟡 Partial🟢 Complete🟢 Stable🟡 Needs OptimizationAll
SSAO🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
Color Grading🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Depth of Field🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
PBR Materials🟡 Active🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Post Processing Volumes🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Decals🟡 Active🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Screen Space Reflections🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Subsurface Scattering🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟡 Needs OptimizationAll
Motion Vectors🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 OptimizedAll
Temporal Anti-aliasing (TAA)🟡 Active🟡 Partial🟢 Complete🔵 In Progress🟡 Needs OptimizationAll

Render Hardware Interface

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
DirectX 12🟡 Active🟢 Complete⭕ Not Required🟢 Stable🟡 Needs Optimization
Vulkan🟡 Active🟢 Complete⭕ Not Required🟢 Stable🟡 Needs Optimization
Metal🟡 Active🟡 Partial⭕ Not Required🟠 Volatile🟡 Needs Optimization

Audio

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Wwise Integration🟢 Complete🟡 Partial⭕ Not Required🟢 Stable🟢 Optimized

SIG-Network

Core Networking

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Transport API🟢 Complete
Multiple network interface support🟢 Complete
Compression (TCP/UDP)🟢 Complete
Metrics support🟢 Complete
UDP Core🟢 Complete
UDP: DTLS support🟢 Complete
UDP: Reliable queue support🟢 Complete
UDP: Fragmentated packet support🟢 Complete
TCP🟢 Complete
TCP: TLS Support🟢 Complete
TCP: Ringbuffer support Pkg Xmit🟢 Complete

Multiplayer

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Multiplayer component API🟢 Complete
Local Prediction🟢 Complete
Server Side Rollback🟢 Complete
Play in Editor Mode🟡 Active
Hosting/Joining a Game🟢 Complete
Network property support🟢 Complete
RPC support🟢 Complete
Network Input support🟡 Active
ScriptBind support🟡 Active
Netbound entity support [NetBindComponent]🟢 Complete
Entity replication support🟢 Complete
Network Prefab Spawning🟡 Active
Networked Animation❌ Unscheduled
Network Audio Support❌ Unscheduled
Network Simulation (Physics)🟢 Complete
Quality of Service🟡 Active
Debugging Tools🟡 Active
Metrics🟡 Active

AWS Cloud Services

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
HTTPS Support🟢 Complete
Restful API Support🟡 Active
AWS C++ SDK Support🟢 Complete
Client Side Ident & Auth🟡 Active
Runtime Metrics🟡 Active
Amazon GameLift Support🟡 Active

Microsoft Azure Cloud Services

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Core services❌ Unscheduled

SIG-Platform

Platform Abstraction Layer

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
PAL CMake🟡 Active🟡 Partial
PAL Tools/Editor/AP🟡 Active🟡 Partial

Platform Configure (Engine Centric)

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Windows🟢 Complete🟢 Complete
Mac🟢 Complete🟢 Complete
Android🟢 Complete🟢 Complete
Linux🟢 Complete🟢 Complete

Platform Build (Engine Centric)

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Windows🟢 Complete🟢 Complete
Mac🟢 Complete🟢 Complete
Android🟢 Complete🟢 Complete
Linux🟢 Complete🟢 Complete

Platform Configure (Project Centric)

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Windows🟡 Active🟡 Partial
Mac🟡 Active🟡 Partial
Android🟡 Active🟡 Partial
Linux🟡 Active🟡 Partial

Platform Build (Project Centric)

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Windows🟡 Active🟡 Partial
Mac🟡 Active🟡 Partial
Android🟡 Active🟡 Partial
Linux🟡 Active🟡 Partial

O3DE Object Externalization

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Project🟢 Complete🟢 Complete
Gem🟢 Complete🟢 Complete
Template🟢 Complete🟢 Complete
Restricted🟡 Active🟡 Partial
Repo🟡 Active🔵 In-Design

Language/Localization

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Editor🟢 Complete🟢 Complete
Runtime🟡 Active🟡 Partial

Packaging

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Windows🟢 Complete🟢 Complete
Mac🟢 Complete🟢 Complete
Android🟢 Complete🟢 Complete
Linux🟢 Complete🟢 Complete

SIG-Testing

AutomatedReview

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Early Warning🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
CTest🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
GoogleTest🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
GoogleBenchmark🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
PyTest🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
O3DE EditorTest🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized
Test Metrics🟢 Complete🟢 Complete🟢 Complete🟢 Stable🟢 Optimized

SIG-UI-UX

UI Components

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Breadcrumb navigation🟢 Complete🟢 Complete
Browse Edit🟢 Complete🟢 Complete
Button🟢 Complete🟢 Complete
Card🟠 Planned🟡 Partial
Checkbox🟢 Complete🟢 Complete
Combobox🟢 Complete🟢 Complete
Context menu🟢 Complete🟢 Complete
Filtered search🟠 Planned🟡 Partial
Line edit🟢 Complete🟢 Complete
Progress indicators🟢 Complete🟢 Complete
Radio button🟢 Complete🟢 Complete
Reflected property editor🟠 Planned🟡 Partial
Scrollbar🟢 Complete🟢 Complete
Slider🟢 Complete🟢 Complete
Spinbox🟢 Complete🟢 Complete
Styled dock🟢 Complete🟢 Complete
Tab🟠 Planned🟡 Partial
Toggle switch🟢 Complete🟢 Complete
Tree view🟢 Complete🟢 Complete
Array❌ Unscheduled❌ None
Table view🟢 Complete🟢 Complete

UX Patterns

ModuleFeatureFunctionalContentCode/APIPerformancePlatform
Component Card🟡 Active🟡 Partial
Error handling🟠 Planned🟠 Minimal
Hotkey management🔵 Backlogged🟠 Minimal
UI/UX Responsiveness standard🔵 Backlogged❌ None
Viewport interaction🔵 Backlogged🔵 In-Design