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MiniAudio Gem

The MiniAudio Gem provides support for audio playback and positioning using MiniAudio in Open 3D Engine (O3DE) projects. Multiple audio formats are supported and sounds can be previewed in the Editor without entering game mode.

For more information on using the components provided by this Gem, refer to the MiniAudio Playback Component and MiniAudio Playback Component documentation.

Supported Audio Formats

  • FLAC
  • MP3
  • OGG
  • WAV

Global Volume Control

The global volume level can be controlled using the MiniAudioRequestBus which is currently only accessible from c++.