This documentation is for a prerelease version of O3DE. Click here to switch to the latest release, or select a version from the dropdown.

Version:

PhysX Gem

Open 3D Engine’s (O3DE) PhysX system acts upon entities to create realistic physical effects such as collision detection and rigid body dynamics simulation. Enable the PhysX gem to use the PhysX system for your game project.

For more information, see Simulating physics behavior with the PhysX system.