Interactivity and simulation
Topic | Description |
---|---|
Physics | Simulate physics interactions in O3DE using NVIDIA PhysX for collisions and rigid bodies, and NVIDIA Cloth to simulate cloth. |
Robotics | Create robotic simulations integrated with Robot Operating System (ROS) 2 in O3DE. |
Prefabs | Learn about O3DE’s prefab system. |
Audio | Control audio and sound effects in your game. |
Input | Allow player input such as key presses and mouse clicks, to create an interactive experience in O3DE. |
User interface | Create a user interface in your game such as with images, text, buttons, menus, scroll boxes, and heads-up displays (HUDs). |
Navigation and pathfinding | Create a navigation mesh and find walkable paths between entities and positions. |