This documentation is for a prerelease version of O3DE. Click here to switch to the latest release, or select a version from the dropdown.

Version:

Navigation and Pathfinding

Use the information in this section to learn about navigation and path finding in Open 3D Engine.

TopicDescription
Recast NavigationLearn about the Recast Navigation tools that you can use to create navigation meshes and find paths.
Detour Crowd NavigationLearn about the Detour Crowd Navigation component that you can use to manage crowds of agents with collision avoidance.