This documentation is for a prerelease version of O3DE. Click here to switch to the latest release, or select a version from the dropdown.

Version:

Interactive Component Properties

All of the interactive components share a common set of properties. These properties are grouped into the following categories:

  • Input Enabled - Check box or flag that determines whether the element can be interacted with.
  • Multi-Touch Input Enabled - Check box or flag that determines whether the element will handle multi-touch events. Requires multi-touch to be enabled on the parent UI canvas (enabled by default).
  • States - Settings that determine the appearance of the element when in the Hover, Pressed, or Disabled states.
  • Navigation - Settings that determine how the gamepad or arrow keys navigate between interactive elements.
  • Auto Activate - Check box or flag that determines whether the element is automatically activated when the player pauses on the element.
  • Actions - Events that are caused by the listed action.

Properties Pane