Open 3D Engine AzFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Camera::CameraSystemRequests Class Referenceabstract

Use this system broadcast for things like getting the active camera. More...

#include <CameraBus.h>

Inherits AZ::EBusTraits.

Public Member Functions

virtual AZ::EntityId GetActiveCamera ()=0
 returns the camera being used by the active view
 

Detailed Description

Use this system broadcast for things like getting the active camera.


The documentation for this class was generated from the following file: