Inherits Physics::ShapeConfiguration.
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const void * | m_vertexData = nullptr |
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AZ::u32 | m_vertexCount = 0 |
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AZ::u32 | m_vertexStride = 4 |
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const void * | m_planeData = nullptr |
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AZ::u32 | m_planeCount = 0 |
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AZ::u32 | m_planeStride = 4 |
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const void * | m_adjacencyData = nullptr |
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AZ::u32 | m_adjacencyCount = 0 |
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AZ::u32 | m_adjacencyStride = 4 |
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bool | m_copyData = true |
| If set, vertex buffer will be copied in the native physics implementation,.
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AZ::Vector3 | m_scale = ShapeConstants::DefaultScale |
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static void | Reflect (AZ::ReflectContext *context) |
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◆ GetShapeType()
ShapeType Physics::ConvexHullShapeConfiguration::GetShapeType |
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const |
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inlineoverridevirtual |
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.h