#include <PhysicsMaterialSystemComponent.h>
Inherits AZ::Component.
Public Member Functions | |
AZ_COMPONENT (Physics::MaterialSystemComponent, "{81CDF024-EC13-4472-9FBB-76235897889C}") | |
MaterialSystemComponent (const MaterialSystemComponent &)=delete | |
MaterialSystemComponent & | operator= (const MaterialSystemComponent &)=delete |
void | Activate () override |
void | Deactivate () override |
Protected Attributes | |
AZStd::vector< AZStd::unique_ptr< AZ::Data::AssetHandler > > | m_assetHandlers |
This system will take care of reflecting physics material classes and registering the physics material asset.