Inherits Physics::ShapeConfiguration.
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static void | Reflect (AZ::ReflectContext *context) |
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static void | Reflect (AZ::ReflectContext *context) |
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AZ::Data::Asset< AZ::Data::AssetData > | m_asset { AZ::Data::AssetLoadBehavior::PreLoad } |
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AZ::Vector3 | m_assetScale = AZ::Vector3::CreateOne() |
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bool | m_useMaterialsFromAsset = true |
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AZ::u8 | m_subdivisionLevel = 4 |
| The level of subdivision if a primitive shape is replaced with a convex mesh due to scaling.
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AZ::Vector3 | m_scale = ShapeConstants::DefaultScale |
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◆ GetShapeType()
ShapeType Physics::PhysicsAssetShapeConfiguration::GetShapeType |
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const |
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overridevirtual |
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/ShapeConfiguration.h