Open 3D Engine AzFramework API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits intrusive_base.
Classes | |
struct | AddressDeleter |
Public Types | |
using | AddressPtr = AZStd::unique_ptr< uint8_t[], AddressDeleter > |
Public Member Functions | |
AZ_CLASS_ALLOCATOR (MemoryBlock, AZ::SystemAllocator) | |
Public Attributes | |
AddressPtr | m_address |
size_t | m_size {} |