Stores information about the contacts between two overlapping shapes.
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#include <CollisionEvents.h>
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| AZ_TYPE_INFO (Contact, "{D7439508-ED10-4395-9D48-1FC3D7815361}") |
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static void | Reflect (AZ::ReflectContext *context) |
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| AZ_CLASS_ALLOCATOR_DECL |
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AZ::Vector3 | m_position |
| | The position of the contact.
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AZ::Vector3 | m_normal |
| | The normal of the contact.
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AZ::Vector3 | m_impulse |
| | The impulse force applied to separate the bodies.
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AZ::u32 | m_internalFaceIndex01 = 0 |
| | Internal face index of the first shape.
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AZ::u32 | m_internalFaceIndex02 = 0 |
| | Internal face index of the second shape.
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float | m_separation = 0.0f |
| | The separation.
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Stores information about the contacts between two overlapping shapes.
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/Collision/CollisionEvents.h