Open 3D Engine AzFramework API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzPhysics::RayCastRequest Member List
This is the complete list of members for
AzPhysics::RayCastRequest
, including all inherited members.
AZ_CLASS_ALLOCATOR_DECL
(defined in
AzPhysics::RayCastRequest
)
AzPhysics::RayCastRequest
AZ_RTTI
(RayCastRequest, "{53EAD088-A391-48F1-8370-2A1DBA31512F}", SceneQueryRequest) (defined in
AzPhysics::RayCastRequest
)
AzPhysics::RayCastRequest
AZ_RTTI
(SceneQueryRequest, "{76ECAB7D-42BA-461F-82E6-DCED8E1BDCB9}") (defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
m_collisionGroup
AzPhysics::SceneQueryRequest
m_direction
AzPhysics::RayCastRequest
m_distance
AzPhysics::RayCastRequest
m_filterCallback
AzPhysics::RayCastRequest
m_hitFlags
AzPhysics::RayCastRequest
m_maxResults
AzPhysics::SceneQueryRequest
m_queryType
AzPhysics::SceneQueryRequest
m_reportMultipleHits
AzPhysics::RayCastRequest
m_requestType
(defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
m_start
AzPhysics::RayCastRequest
RayCastRequest
() (defined in
AzPhysics::RayCastRequest
)
AzPhysics::RayCastRequest
inline
Reflect
(AZ::ReflectContext *context) (defined in
AzPhysics::RayCastRequest
)
AzPhysics::RayCastRequest
static
RequestType
enum name (defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
SceneQueryRequest
(RequestType requestType) (defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
inline
explicit
SceneQueryRequest
()=default (defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
~SceneQueryRequest
()=default (defined in
AzPhysics::SceneQueryRequest
)
AzPhysics::SceneQueryRequest
virtual
Generated on Mon Oct 9 2023 13:39:00 for Open 3D Engine AzFramework API Reference by
1.9.6