#include <PhysicsSceneQueries.h>
Inherited by AzPhysics::OverlapRequest, AzPhysics::RayCastRequest, and AzPhysics::ShapeCastRequest.
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enum class | RequestType : AZ::u8 { Undefined = 0
, Raycast
, Shapecast
, Overlap
} |
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| AZ_RTTI (SceneQueryRequest, "{76ECAB7D-42BA-461F-82E6-DCED8E1BDCB9}") |
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| SceneQueryRequest (RequestType requestType) |
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static void | Reflect (AZ::ReflectContext *context) |
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| AZ_CLASS_ALLOCATOR_DECL |
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RequestType | m_requestType = RequestType::Undefined |
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AZ::u32 | m_maxResults = 32 |
| The Maximum results for this request to return, this is limited by the value set in the SceneConfiguration.
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CollisionGroup | m_collisionGroup = CollisionGroup::All |
| Collision filter for the query.
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SceneQuery::QueryType | m_queryType = SceneQuery::QueryType::StaticAndDynamic |
| Object types to include in the query.
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Base Scene Query request. Not valid to be used with Scene::QueryScene functions
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/Common/PhysicsSceneQueries.h