#include <RagdollPhysicsBus.h>
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AZ::Vector3 | m_position = AZ::Vector3::CreateZero() |
| Position in world space.
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AZ::Quaternion | m_orientation = AZ::Quaternion::CreateIdentity() |
| Orientation in world space.
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AZ::Vector3 | m_linearVelocity = AZ::Vector3::CreateZero() |
| Linear velocity in world space.
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AZ::Vector3 | m_angularVelocity = AZ::Vector3::CreateZero() |
| Angular velocity in world space.
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SimulationType | m_simulationType = SimulationType::Kinematic |
| Whether the node is kinematic or simulated.
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float | m_strength = 0.0f |
| Controls how powerfully the joint attempts to reach a target orientation.
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float | m_dampingRatio = 1.0f |
| Whether the joint is underdamped (below 1.0), critically damped (1.0) or overdamped (above 1.0).
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Contains pose and velocity information, simulation type and joint strength properties for a node in the ragdoll for data transfer between physics and other systems.
The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Physics/RagdollPhysicsBus.h