Open 3D Engine AzNetworking API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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basic data structure used to timestamp packet sequences. More...
#include <ConnectionMetrics.h>
Public Member Functions | |
ConnectionPacketEntry (PacketId packetId, AZ::TimeMs sendTimeMs) | |
Public Attributes | |
PacketId | m_packetId = InvalidPacketId |
AZ::TimeMs | m_sendTimeMs = AZ::Time::ZeroTimeMs |
basic data structure used to timestamp packet sequences.
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inline |
Constructor.
packetId | packet id of the packet this entry is tracking |
sendTimeMs | logged send time for the tracked packet in milliseconds |