Open 3D Engine AzQtComponents API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <AutoCustomWindowDecorations.h>
Inherits QObject.
Public Types | |
enum | Mode { Mode_None = 0, Mode_Approved = 1, Mode_AnyWindow = 2 } |
Public Member Functions | |
AutoCustomWindowDecorations (QObject *parent=nullptr) | |
void | setMode (Mode) |
Protected Member Functions | |
bool | eventFilter (QObject *watched, QEvent *ev) override |
An helper class to deal with all the code related to automatic window decorations