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static int | questionIfNecessary (QWidget *parent, const QString &settingKey, const QString &title, const QString &text, QMessageBox::StandardButtons buttons=QMessageBox::StandardButtons(QMessageBox::No|QMessageBox::Yes), QMessageBox::StandardButton defaultButton=QMessageBox::No, const QString &autoHideCheckBoxText=QString()) |
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static int | criticalIfNecessary (QWidget *parent, const QString &settingKey, const QString &title, const QString &text, QMessageBox::StandardButtons buttons=QMessageBox::Ok, QMessageBox::StandardButton defaultButton=QMessageBox::No, const QString &autoHideCheckBoxText=QString()) |
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static int | informationIfNecessary (QWidget *parent, const QString &settingKey, const QString &title, const QString &text, QMessageBox::StandardButtons buttons=QMessageBox::Ok, QMessageBox::StandardButton defaultButton=QMessageBox::No, const QString &autoHideCheckBoxText=QString()) |
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static int | warningIfNecessary (QWidget *parent, const QString &settingKey, const QString &title, const QString &text, QMessageBox::StandardButtons buttons=QMessageBox::Ok, QMessageBox::StandardButton defaultButton=QMessageBox::No, const QString &autoHideCheckBoxText=QString()) |
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Open 3D Engine specific wrapper to do MessageBox type stuff, specifically to automatically handle checking/writing "do not ask this question again" checkbox/settings.
Called AzMessageBox instead of MessageBox because for windows.h does #define MessageBox MessageBoxA / MessageBoxW