Open 3D Engine AzQtComponents API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Inherits AzQtComponents::StyleManager.
Public Member Functions | |
O3DEStylesheet (QObject *parent) | |
Public Member Functions inherited from AzQtComponents::StyleManager | |
StyleManager (QObject *parent) | |
void | initialize (QApplication *application, const AZ::IO::PathView &engineRootPath) |
void | refresh () |
void | Refresh () |
const QColor & | getColorByName (const QString &name) |
const QColor & | GetColorByName (const QString &name) |
Additional Inherited Members | |
Static Public Member Functions inherited from AzQtComponents::StyleManager | |
static bool | isInstanced () |
static void | addSearchPaths (const QString &searchPrefix, const QString &pathOnDisk, const QString &qrcPrefix, const AZ::IO::PathView &engineRootPath) |
static bool | setStyleSheet (QWidget *widget, QString styleFileName) |
static QStyleSheetStyle * | styleSheetStyle (const QWidget *widget) |
static QStyle * | baseStyle (const QWidget *widget) |
static void | repolishStyleSheet (QWidget *widget) |