Open 3D Engine AzQtComponents API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AzQtComponents::StyleSheetCache Class Reference

Inherits QObject.

Public Slots

void clearCache ()
 

Signals

void styleSheetsChanged ()
 

Public Member Functions

void addSearchPaths (const QString &searchPrefix, const QString &pathOnDisk, const QString &qrcPrefix, const AZ::IO::PathView &engineRootPath)
 
void setFallbackSearchPaths (const QString &fallbackPrefix, const QString &pathOnDisk, const QString &qrcPrefix)
 
QString loadStyleSheet (QString styleFileName)
 

Static Public Member Functions

static const QString & styleSheetExtension ()
 

The documentation for this class was generated from the following file: