Open 3D Engine AzToolsFramework API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SliceMetadataEntityContextComponent.h File Reference
#include <AzCore/Slice/SliceComponent.h>
#include <AzCore/Slice/SliceBus.h>
#include <AzCore/Slice/SliceMetadataInfoBus.h>
#include <AzFramework/Entity/EntityContext.h>
#include <AzFramework/Entity/SliceEntityOwnershipService.h>
#include <AzToolsFramework/API/ToolsApplicationAPI.h>
#include <AzToolsFramework/Slice/SliceMetadataEntityContextBus.h>

Classes

class  AzToolsFramework::SliceMetadataEntityContextComponent
 

Detailed Description

The metadata entity context. An entity context that manages metadata entities belonging to active slice instances.