Open 3D Engine AzToolsFramework API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Public Member Functions
|
Public Attributes
|
List of all members
LegacyFramework::ApplicationDesc Struct Reference
Public Member Functions
ApplicationDesc
(const char *name="Application", int argc=0, char **argv=nullptr)
ApplicationDesc
(const
ApplicationDesc
&other)
ApplicationDesc
&
operator=
(const
ApplicationDesc
&other)
Public Attributes
void *
m_applicationModule
bool
m_enableGUI
bool
m_enablePerforce
bool
m_enableProjectManager
bool
m_shouldRunAssetProcessor
bool
m_saveUserSettings
int
m_argc
char **
m_argv
char
m_applicationName
[AZ_MAX_PATH_LEN]
The documentation for this struct was generated from the following file:
Code/Framework/AzToolsFramework/AzToolsFramework/UI/LegacyFramework/Core/
EditorFrameworkApplication.h
LegacyFramework
ApplicationDesc
Generated on Wed Apr 23 2025 10:40:27 for Open 3D Engine AzToolsFramework API Reference by
1.12.0