Open 3D Engine Archive Gem API Reference 23.10.0
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Archive::ArchiveWriterFileSettings Struct Reference

#include <ArchiveWriterAPI.h>

Public Attributes

AZ::IO::PathView m_relativeFilePath
 
Compression::CompressionAlgorithmId m_compressionAlgorithm { Compression::Uncompressed }
 
ArchiveWriterFileMode m_fileMode { ArchiveWriterFileMode::AddNew }
 
ArchiveFilePathCase m_fileCase { ArchiveFilePathCase::Lowercase }
 
const Compression::CompressionOptions * m_compressionOptions {}
 

Detailed Description

Settings for controlling how an individual file is added to an archive. It supports specification of the compression algorithm, the relative path it should be in the archive file located at within the archive, whether to allow updating an existing archive file at the same path, etc... NOTE: The relative file path will be lowercased by default based on the ArchiveFileCase enum This due to the Archiving System supporting both case-preserving(Windows, MacOS) and case-sensitive systems such as Linux

Member Data Documentation

◆ m_compressionOptions

const Compression::CompressionOptions* Archive::ArchiveWriterFileSettings::m_compressionOptions {}

Pointer to a compression options derived struct This can be used to supply custom compression options to the compressor the Archive Writer users


The documentation for this struct was generated from the following file: