Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::DX12::HeapAllocatorTraits Class Reference

Inherits AZ::RHI::ObjectPoolTraits.

Public Types

using ObjectType = Heap
 
using ObjectFactoryType = HeapFactory
 
using MutexType = AZStd::mutex
 
- Public Types inherited from AZ::RHI::ObjectPoolTraits
using ObjectFactoryType = ObjectFactoryBase< ObjectType >
 
- Public Types inherited from AZ::RHI::ObjectCollectorTraits
using ObjectType = Object
 
using MutexType = NullMutex
 The mutex used to guard the object collector data.
 

The documentation for this class was generated from the following file: