Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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Public Member Functions | |
AZ_TYPE_INFO (LuaMaterialFunctorAPI::ShaderItem,"{F5BF0362-AA43-408A-96A8-6F9980A4CF93}") | |
ShaderItem (ShaderCollection::Item *shaderItem, CommonRuntimeConfiguration *commonRuntimeConfiguration) | |
LuaMaterialFunctorAPI::RenderStates | GetRenderStatesOverride () |
void | SetEnabled (bool enable) |
void | SetDrawListTagOverride (const char *drawListTag) |
template<typename Type > | |
void | SetShaderOptionValue (const char *name, Type value) |
Static Public Member Functions | |
static void | Reflect (BehaviorContext *behaviorContext) |