#include <IShaderVariantFinder.h>
Inherits AZ::EBusTraits.
Public Types | |
using | MutexType = AZStd::recursive_mutex |
typedef Data::AssetId | BusIdType |
Public Member Functions | |
virtual void | OnShaderVariantTreeAssetReady (Data::Asset< ShaderVariantTreeAsset > shaderVariantTreeAsset, bool isError)=0 |
virtual void | OnShaderVariantAssetReady (Data::Asset< ShaderVariantAsset > shaderVariantAsset, bool isError)=0 |
Static Public Attributes | |
static const AZ::EBusAddressPolicy | AddressPolicy = AZ::EBusAddressPolicy::ById |
IShaderVariantFinder will call on this notification bus on the main thread. Only the following classes are supposed to register to this notification bus: AZ::RPI::ShaderAsset & AZ::RPI::Shader