Open 3D Engine Atom Gem API Reference 24.09.2
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AZ::Render::ModelReloader Class Reference

#include <ModelReloader.h>

Inherits AZ::Data::AssetBus::MultiHandler.

Public Member Functions

 AZ_RTTI (AZ::Render::ModelReloader, "{99B75A6A-62B6-490A-9953-029BE7D69452}")
 
 ModelReloader (Data::Asset< RPI::ModelAsset > modelAsset)
 
void ConnectOnReloadedEventHandler (ModelReloadedEvent::Handler &onReloadedEventHandler)
 Connects a handler that will handle an event when the model is finished reloading.
 

Detailed Description

ModelReloader takes care of reloading Buffer, ModelLod, and Model assets in the correct order The ModelReloaderSystem should be used to reload a model, rather than using a ModelReloader directly

Constructor & Destructor Documentation

◆ ModelReloader()

AZ::Render::ModelReloader::ModelReloader ( Data::Asset< RPI::ModelAsset > modelAsset)

Reload a model asset

Parameters
modelAsset- the asset to be reloaded

The documentation for this class was generated from the following file: