Open 3D Engine Atom Gem API Reference 24.09.2
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AtomToolsFramework::LocalServer Class Reference

A named local server that will manage connections and forward recieved data. More...

#include <LocalServer.h>

Inherits QObject.

Public Types

using ReadHandler = AZStd::function<void(const QByteArray&)>
 

Public Member Functions

bool Connect (const QString &serverName)
 Start a named local server.
 
void Disconnect ()
 Stop the server.
 
bool IsConnected () const
 Get server status.
 
void SetReadHandler (ReadHandler handler)
 Set a handler that recieved data will be forwarded to.
 

Detailed Description

A named local server that will manage connections and forward recieved data.


The documentation for this class was generated from the following file: