A named local server that will manage connections and forward recieved data.
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#include <LocalServer.h>
Inherits QObject.
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using | ReadHandler = AZStd::function<void(const QByteArray&)> |
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bool | Connect (const QString &serverName) |
| Start a named local server.
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void | Disconnect () |
| Stop the server.
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bool | IsConnected () const |
| Get server status.
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void | SetReadHandler (ReadHandler handler) |
| Set a handler that recieved data will be forwarded to.
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A named local server that will manage connections and forward recieved data.
The documentation for this class was generated from the following file:
- Gems/Atom/Tools/AtomToolsFramework/Code/Include/AtomToolsFramework/Communication/LocalServer.h