Interface for describing scene content that will be rendered using the PreviewRenderer. More...
#include <PreviewContent.h>
Public Member Functions | |
AZ_CLASS_ALLOCATOR (PreviewContent, AZ::SystemAllocator) | |
virtual void | Load ()=0 |
Initiate loading of scene content, models, materials, etc. | |
virtual bool | IsReady () const =0 |
Return true if content is loaded and ready to render. | |
virtual bool | IsError () const =0 |
Return true if content failed to load. | |
virtual void | ReportErrors ()=0 |
Report any issues encountered while loading. | |
virtual void | Update ()=0 |
Prepare or pose content before rendering. | |
Interface for describing scene content that will be rendered using the PreviewRenderer.