#include <ImageConvert.h>
Public Member Functions | |
ImageConvertProcess (AZStd::unique_ptr< ImageConvertProcessDescriptor > &&description) | |
void | UpdateProcess () |
void | ProcessAll () |
float | GetProgress () |
bool | IsFinished () |
bool | IsSucceed () |
IImageObjectPtr | GetOutputImage () |
IImageObjectPtr | GetOutputIBLSpecularCubemap () |
IImageObjectPtr | GetOutputIBLDiffuseCubemap () |
void | GetAppendOutputProducts (AZStd::vector< AssetBuilderSDK::JobProduct > &outProducts) |
const ImageConvertProcessDescriptor * | GetInputDesc () const |
ImageConvertProcess is the class to handle the full convertion process to convert an input image object to a new image object which is used in 3d renderer.