Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ImageProcessingAtomEditor::TexturePreviewWidget Class Reference

Inherits QWidget, and Handler.

Public Slots

void OnTiledChanged (bool checked)
 
void OnPrevMip ()
 
void OnNextMip ()
 
void OnChangePreviewMode (int index)
 
void UpdatePreview ()
 
void OnAlwaysRefresh ()
 
void OnRefreshPerClick ()
 
void OnRefreshClicked ()
 

Public Member Functions

 AZ_CLASS_ALLOCATOR (TexturePreviewWidget, AZ::SystemAllocator)
 
 TexturePreviewWidget (EditorTextureSetting &texureSetting, QWidget *parent=0)
 
bool OnQtEvent (QEvent *event)
 

Protected Member Functions

void OnEditorSettingsChanged (bool needRefresh, const AZStd::string &platform) override
 
void resizeEvent (QResizeEvent *event) override
 
bool eventFilter (QObject *obj, QEvent *event) override
 

The documentation for this class was generated from the following file: