Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <PipelineLayoutDescriptor.h>
Public Member Functions | |
AZ_TYPE_INFO (RootConstantBinding,"{31F53B97-FEB4-4714-98B1-7706FFA8A246}") | |
RootConstantBinding (uint32_t constantCount, uint32_t constantRegister, uint32_t constantRegisterSpace) | |
HashValue64 | GetHash (HashValue64 seed=HashValue64{0}) const |
Static Public Member Functions | |
static void | Reflect (AZ::ReflectContext *context) |
Public Attributes | |
uint32_t | m_constantCount = 0 |
uint32_t | m_constantRegister = 0 |
uint32_t | m_constantRegisterSpace = 0 |
Describes root constant binding information.