Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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A structure to represent continuous number of tiles of a given heap page. More...
#include <PageTileAllocator.h>
Classes | |
struct | Compare |
Public Member Functions | |
PageTileSpan (uint32_t offset, uint32_t count) | |
Public Attributes | |
uint32_t | m_offset = 0 |
uint32_t | m_tileCount = 0 |
A structure to represent continuous number of tiles of a given heap page.