Open 3D Engine Atom Gem API Reference 25.05.0
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AZ::RHI::RayTracingShaderLibrary Struct Reference

Contains ray tracing shaders used by the pipeline. More...

#include <DeviceRayTracingPipelineState.h>

Public Attributes

RHI::PipelineStateDescriptorForRayTracing m_descriptor
 
AZ::Name m_rayGenerationShaderName
 
AZ::Name m_missShaderName
 
AZ::Name m_callableShaderName
 
AZ::Name m_closestHitShaderName
 
AZ::Name m_anyHitShaderName
 
AZ::Name m_intersectionShaderName
 

Detailed Description

Contains ray tracing shaders used by the pipeline.


The documentation for this struct was generated from the following file: