Open 3D Engine Atom Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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#include <RenderPipeline.h>
Public Attributes | |
PipelineViewTag | m_viewTag |
PipelineViewType | m_type |
PassesByDrawList | m_passesByDrawList |
AZStd::vector< ViewPtr > | m_views |
RHI::DrawListMask | m_drawListMask |
Combined DrawListTags collected from passes which are associated with this pipeline view. | |
PipelineViews contains information about views used by the passes in the RenderPipeline. If view type is persistent, list of views is limited to just one view
AZStd::vector<ViewPtr> AZ::RPI::PipelineViews::m_views |
Views associated with the m_viewTag. There should be only one view in the array if m_type is persistent. And there might be more than one views if m_type is transient.