Open 3D Engine Atom Gem API Reference 24.09.2
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BufferResourceViewData Struct Reference

#include <FrameGraphCompiler.h>

Public Member Functions

bool operator== (const BufferResourceViewData &other) const
 
AZ::HashValue64 GetHash () const
 

Public Attributes

AZ::Name m_name
 
AZ::RHI::BufferViewDescriptor m_bufferViewDescriptor
 

Detailed Description

Struct used as a key for m_bufferReverseLookupHash map below. The reason for using a struct instead of a hash directly is so that the map can handle hash collision correctly by using the == operator. This struct contains the resource name and the view descriptor related to the buffer views.


The documentation for this struct was generated from the following file: