Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ImageProcessingAtom::BuilderSettings Struct Reference

Public Member Functions

 AZ_TYPE_INFO (BuilderSettings, "{3C70C3C0-E395-4948-97AB-31541847147F}")
 
 AZ_CLASS_ALLOCATOR (BuilderSettings, AZ::SystemAllocator)
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 

Public Attributes

float m_brdfGlossScale = 16.0f
 
float m_brdfGlossBias = 0.0f
 
bool m_enableStreaming = true
 
bool m_enablePlatform = true
 

The documentation for this struct was generated from the following file: