Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ImageProcessingAtom::PlatformSetting Struct Reference

default settings for platform More...

#include <PlatformSettings.h>

Public Member Functions

 AZ_TYPE_INFO (PlatformSetting, "{95FBE763-C5CD-4C40-964F-9D34E3AB2138}")
 
 AZ_CLASS_ALLOCATOR (PlatformSetting, AZ::SystemAllocator)
 

Public Attributes

PlatformName m_name
 Platform's name.
 
AZStd::list< EPixelFormat > m_availableFormat
 pixel formats supported for the platform
 

Detailed Description

default settings for platform


The documentation for this struct was generated from the following file: