Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ResourceBindingData Struct Reference

Public Member Functions

bool operator== (const ResourceBindingData &other) const
 
size_t GetHash () const
 

Public Attributes

id< MTLResource > m_resourcPtr = nil
 
AZ::Metal::ResourceType m_rescType = AZ::Metal::ResourceType::MtlUndefined
 
union { 
 
   AZ::RHI::ShaderInputImageAccess   m_imageAccess 
 
   AZ::RHI::ShaderInputBufferAccess   m_bufferAccess 
 
};  
 

The documentation for this struct was generated from the following file: