Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
StdVideoH264SpsFlags Struct Reference

Public Attributes

uint32_t constraint_set0_flag: 1
 
uint32_t constraint_set1_flag: 1
 
uint32_t constraint_set2_flag: 1
 
uint32_t constraint_set3_flag: 1
 
uint32_t constraint_set4_flag: 1
 
uint32_t constraint_set5_flag: 1
 
uint32_t direct_8x8_inference_flag: 1
 
uint32_t mb_adaptive_frame_field_flag: 1
 
uint32_t frame_mbs_only_flag: 1
 
uint32_t delta_pic_order_always_zero_flag: 1
 
uint32_t separate_colour_plane_flag: 1
 
uint32_t gaps_in_frame_num_value_allowed_flag: 1
 
uint32_t qpprime_y_zero_transform_bypass_flag: 1
 
uint32_t frame_cropping_flag: 1
 
uint32_t seq_scaling_matrix_present_flag: 1
 
uint32_t vui_parameters_present_flag: 1
 

The documentation for this struct was generated from the following file: