Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
StdVideoH265ScalingLists Struct Reference

Public Attributes

uint8_t ScalingList4x4 [STD_VIDEO_H265_SCALING_LIST_4X4_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_4X4_NUM_ELEMENTS]
 
uint8_t ScalingList8x8 [STD_VIDEO_H265_SCALING_LIST_8X8_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_8X8_NUM_ELEMENTS]
 
uint8_t ScalingList16x16 [STD_VIDEO_H265_SCALING_LIST_16X16_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_16X16_NUM_ELEMENTS]
 
uint8_t ScalingList32x32 [STD_VIDEO_H265_SCALING_LIST_32X32_NUM_LISTS][STD_VIDEO_H265_SCALING_LIST_32X32_NUM_ELEMENTS]
 
uint8_t ScalingListDCCoef16x16 [STD_VIDEO_H265_SCALING_LIST_16X16_NUM_LISTS]
 
uint8_t ScalingListDCCoef32x32 [STD_VIDEO_H265_SCALING_LIST_32X32_NUM_LISTS]
 

The documentation for this struct was generated from the following file: