Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
StdVideoH265SequenceParameterSetVui Struct Reference

Public Attributes

StdVideoH265SpsVuiFlags flags
 
StdVideoH265AspectRatioIdc aspect_ratio_idc
 
uint16_t sar_width
 
uint16_t sar_height
 
uint8_t video_format
 
uint8_t colour_primaries
 
uint8_t transfer_characteristics
 
uint8_t matrix_coeffs
 
uint8_t chroma_sample_loc_type_top_field
 
uint8_t chroma_sample_loc_type_bottom_field
 
uint8_t reserved1
 
uint8_t reserved2
 
uint16_t def_disp_win_left_offset
 
uint16_t def_disp_win_right_offset
 
uint16_t def_disp_win_top_offset
 
uint16_t def_disp_win_bottom_offset
 
uint32_t vui_num_units_in_tick
 
uint32_t vui_time_scale
 
uint32_t vui_num_ticks_poc_diff_one_minus1
 
uint16_t min_spatial_segmentation_idc
 
uint16_t reserved3
 
uint8_t max_bytes_per_pic_denom
 
uint8_t max_bits_per_min_cu_denom
 
uint8_t log2_max_mv_length_horizontal
 
uint8_t log2_max_mv_length_vertical
 
const StdVideoH265HrdParameterspHrdParameters
 

The documentation for this struct was generated from the following file: