Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceOpticalFlowPropertiesNV Struct Reference

Public Attributes

VkStructureType sType
 
void * pNext
 
VkOpticalFlowGridSizeFlagsNV supportedOutputGridSizes
 
VkOpticalFlowGridSizeFlagsNV supportedHintGridSizes
 
VkBool32 hintSupported
 
VkBool32 costSupported
 
VkBool32 bidirectionalFlowSupported
 
VkBool32 globalFlowSupported
 
uint32_t minWidth
 
uint32_t minHeight
 
uint32_t maxWidth
 
uint32_t maxHeight
 
uint32_t maxNumRegionsOfInterest
 

The documentation for this struct was generated from the following file: