Open 3D Engine Atom Gem API Reference  23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceVulkan11Properties Struct Reference

Public Attributes

VkStructureType sType
 
void * pNext
 
uint8_t deviceUUID [VK_UUID_SIZE]
 
uint8_t driverUUID [VK_UUID_SIZE]
 
uint8_t deviceLUID [VK_LUID_SIZE]
 
uint32_t deviceNodeMask
 
VkBool32 deviceLUIDValid
 
uint32_t subgroupSize
 
VkShaderStageFlags subgroupSupportedStages
 
VkSubgroupFeatureFlags subgroupSupportedOperations
 
VkBool32 subgroupQuadOperationsInAllStages
 
VkPointClippingBehavior pointClippingBehavior
 
uint32_t maxMultiviewViewCount
 
uint32_t maxMultiviewInstanceIndex
 
VkBool32 protectedNoFault
 
uint32_t maxPerSetDescriptors
 
VkDeviceSize maxMemoryAllocationSize
 

The documentation for this struct was generated from the following file: