Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceVulkan13Features Struct Reference

Public Attributes

VkStructureType sType
 
void * pNext
 
VkBool32 robustImageAccess
 
VkBool32 inlineUniformBlock
 
VkBool32 descriptorBindingInlineUniformBlockUpdateAfterBind
 
VkBool32 pipelineCreationCacheControl
 
VkBool32 privateData
 
VkBool32 shaderDemoteToHelperInvocation
 
VkBool32 shaderTerminateInvocation
 
VkBool32 subgroupSizeControl
 
VkBool32 computeFullSubgroups
 
VkBool32 synchronization2
 
VkBool32 textureCompressionASTC_HDR
 
VkBool32 shaderZeroInitializeWorkgroupMemory
 
VkBool32 dynamicRendering
 
VkBool32 shaderIntegerDotProduct
 
VkBool32 maintenance4
 

The documentation for this struct was generated from the following file: