Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkSwapchainCreateInfoKHR Struct Reference

Public Attributes

VkStructureType sType
 
const void * pNext
 
VkSwapchainCreateFlagsKHR flags
 
VkSurfaceKHR surface
 
uint32_t minImageCount
 
VkFormat imageFormat
 
VkColorSpaceKHR imageColorSpace
 
VkExtent2D imageExtent
 
uint32_t imageArrayLayers
 
VkImageUsageFlags imageUsage
 
VkSharingMode imageSharingMode
 
uint32_t queueFamilyIndexCount
 
const uint32_t * pQueueFamilyIndices
 
VkSurfaceTransformFlagBitsKHR preTransform
 
VkCompositeAlphaFlagBitsKHR compositeAlpha
 
VkPresentModeKHR presentMode
 
VkBool32 clipped
 
VkSwapchainKHR oldSwapchain
 

The documentation for this struct was generated from the following file: